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・ Folkington Reservoir
・ Folkish
・ Folkjokeopus
・ Folkland
・ Folkland (Swedish provinces)
・ Folklife
・ Folkling
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・ Folklore
・ Folklore (16 Horsepower album)
・ Folklore (disambiguation)
・ Folklore (Forrest Fang album)
・ Folklore (horse)
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Folklore (video game)
・ Folklore and Ethnography Collection
・ Folklore and Superstition
・ Folklore in Hawaii
・ Folklore in the Old Testament Studies in Comparative Religion Legend and Law
・ Folklore Institute
・ Folklore Museum
・ Folklore Museum (Kastanofyto)
・ Folklore Museum (Lehovo)
・ Folklore Museum of Afytos
・ Folklore Museum of Drama
・ Folklore Museum of Edessa
・ Folklore Museum of Giannitsa
・ Folklore Museum of Kastoria
・ Folklore Museum of Katerini


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Folklore (video game) : ウィキペディア英語版
Folklore (video game)

|genre = Action role-playing
|modes = Single-player
|engine = Havok
|platforms = PlayStation 3
}}
''Folklore'', known in Japan as is an action role-playing video game developed by Game Republic and published by Sony Computer Entertainment. The game is set in Ireland and the Celtic Otherworld of Irish Mythology, centering on a young woman named Ellen, and a journalist named Keats, both playable characters who together unravel the mystery that the quaint village of Doolin hides, the mystery that can only be solved by seeking the memories of the dead in the dangerous, Folk-ridden Netherworld.
==Gameplay==

Folklore is an action role-playing game, where players control characters in a third-person view to both explore their surroundings and engage in combat. From the start, players will have a choice to play the game as either of the two lead protagonists, the young woman Ellen or the journalist Keats, both having different yet intertwining plots and play styles. The game is split into two worlds, the real world set in small sea-side Irish village of Doolin and the more fantastical Netherworld inhabited by folk creatures and spirits.
In Doolin, players lead their chosen character throughout the village and surrounding area. When in this state, characters are unable to engage in combat or utilize their abilities and instead will be limited to exploring the village’s locations and interacting with its inhabitants, containing multiple search and slight puzzle-esque quests that progress the main story and eventually lead them to and from the Netherworld, acting as a hub between worlds and subsequent quests.
When characters pass into the Netherworld, the gameplay shifts entirely towards the action-adventure side of its genre. Basic attack techniques are performed by utilizing "folk", various creatures and spirits that upon defeat can be absorbed for the player’s use. When a folk is nearly defeated, its spirit will glow red, allowing players to absorb it by locking onto it and performing shaking and yanking motions with the Sixaxis motion control (rather than a conventional button interface) to reel in its energy for use. While the player can choose from nearly all folk encountered and absorbed, only four at a time can be mapped to the controller’s main four interface/action buttons and used in quick succession for combat with different kinds of folk being better suited for certain situations and techniques such as close-combat, projectile attacks or magic. The two playable characters themselves also differ between play styles. While Ellen uses a variety of folk as basic strategy and favoring a defensive stance with the ability to cloak herself with folk powers, Keats uses more straight up brute force attacks with usually all round stronger folk along with the ability to release built up energy to become invincible and perform stronger attacks for a period of time.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Folklore (video game)」の詳細全文を読む



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